A text of Pain to Plvling:
Powerleveling Silkroad Online - surrender or plague?
Since the update to Silkroad Online Europe in 2007, the Party Leveling System of Silkroad Online has been developed, which ensures that within a so-called Experience Auto Share Party Party Monster spawn . This system is meant for European characters, as some classes are tied to that party leveling to the level up.
Over time, this system is increasingly becoming a source of money for higher players rise and a rapid method for base game, but seriously ... a game is not meant to play this? It is sad to see that only 5% play even the players between Level 1 and 52 their character and that many areas in Silkroad Online are not as filled with players as it once was again. The players who would actually stay in these areas are now all lumped together in the Ong area in Samarkand and the Penon area in the Karakoram and priority with a character that they level up.
Apart from the fact that many players who can continually give "Taxi " do not know how they deal with their character, created by the Powerleveling far from major problems. I would like to mention two of these problems:
- Since leveling can be many players create major gaps in equipment for players who want to play their own character. There is little European equipment, which is sold by players. This gap ranges from Level 1 to Level 64th How can a lv 48 players at Mujigis (Lv 49) rise in the level, if he does not have Lv 48 weapon? These players should be left to rely, unfortunately even leveling ...
- players who want to buy her "Taxi", it is vital for to obtain gold. For players who play their characters either can not or kill self because of lack of equipment can not monsters, there are only two possibilities. You have to go begging either, or they create a second character and run with Level 1 in the Roc Mountain area to pick up something there that does not pick up the "high level". On the Silkroad Alps server in Rok Mountain area about 90 level 1 characters running around. Particularly sad, because this usually a multi-client using the same time can also level up your main character. This could cost server slots ...
Of course, the leveling system is a good source of income for players the high level, but have the side effects Silkroad Online fundamentally changed . I would note that I am firmly convinced that a player of a character already has brought up independently to the high level of course, a new character can pull up, without having to have a guilty conscience.
What do you think the leveling system? Treatment, or plague? Uses the comments!
Source: The- PaiN.net
Powerlvling prop, is already good for "high" lvl players Because it comes so easily to gold, but on the other hand, does not longer has the gold right on, because they either take Botten or taxi.
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